Noise node

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This documentation is for version 2.0 of Noise.

Description

Add random noise to input stream.

Note that each render gives a different noise.

Uses the ‘noise’ function from the CImg library.

CImg is a free, open-source library distributed under the CeCILL-C (close to the GNU LGPL) or CeCILL (compatible with the GNU GPL) licenses. It can be used in commercial applications (see http://cimg.eu).

Inputs

Input Description Optional
Source   Yes
Mask   Yes

Controls

Parameter / script name Type Default Function
Sigma / sigma Double 0.01 Amplitude of the random additive noise.
Type / type Choice Gaussian
Type of additive noise.
Gaussian: Gaussian noise.
Uniform: Uniform noise.
Salt & Pepper: Salt & pepper noise.
Poisson: Poisson noise. Image is divided by Sigma before computing noise, then remultiplied by Sigma.
Rice: Rician noise.
(Un)premult / premult Boolean Off Divide the image by the alpha channel before processing, and re-multiply it afterwards. Use if the input images are premultiplied.
Invert Mask / maskInvert Boolean Off When checked, the effect is fully applied where the mask is 0.
Mix / mix Double 1 Mix factor between the original and the transformed image.