.. _net.sf.openfx.PLogLin: PLogLin node ============ .. raw:: html *This documentation is for version 1.0 of PLogLin (net.sf.openfx.PLogLin).* Description ----------- Convert between logarithmic and linear encoding. This method uses the so-called “Josh Pines log conversion” or “printing density transform” (as described in http://lists.gnu.org/archive/html/openexr-devel/2005-03/msg00006.html), which is based on a single gray point, rather than the white and black points in the Cineon formula (as implemented in the Log2Lin plugin). Log to Lin conversion: xLin = linRef \* pow( 10.0, (xLog \* 1023. - logRef)*density/nGamma ) Lin to Log conversion: xLog = (logRef + log10(max( xLin, 1e-10 ) / linRef)*nGamma/density) / 1023. Inputs ------ +--------+-------------+----------+ | Input | Description | Optional | +========+=============+==========+ | Source |   | No | +--------+-------------+----------+ | Mask |   | Yes | +--------+-------------+----------+ Controls -------- .. tabularcolumns:: |>{\raggedright}p{0.2\columnwidth}|>{\raggedright}p{0.06\columnwidth}|>{\raggedright}p{0.07\columnwidth}|p{0.63\columnwidth}| .. cssclass:: longtable +-------------------------------+---------+----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+ | Parameter / script name | Type | Default | Function | +===============================+=========+============================+=============================================================================================================================================+ | Operation / ``operation`` | Choice | Log to Lin | | The operation to perform. | | | | | | **Log to Lin (log2lin)**: Convert the input from logarithmic to linear colorspace (usually after a Read node). | | | | | | **Lin to Log (lin2log)**: Convert the input from linear to logarithmic colorspace (usually before a Write node). | +-------------------------------+---------+----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+ | Linear Reference / ``linRef`` | Color | r: 0.18 g: 0.18 b: 0.18 | Linear value of the reference gray point. Set this to the linear value that corresponds with the log reference value. | +-------------------------------+---------+----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+ | Log Reference / ``logRef`` | Color | r: 445 g: 445 b: 445 | Log value of the reference gray point. Set this to the log value that corresponds with the lin reference value. | +-------------------------------+---------+----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+ | Negative Gamma / ``nGamma`` | Color | r: 0.6 g: 0.6 b: 0.6 | The film response gamma value. | +-------------------------------+---------+----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+ | Density / ``density`` | Color | r: 0.002 g: 0.002 b: 0.002 | Density per code value. The change in the negative gamma for each log space code value. This is usually left to the default value of 0.002. | +-------------------------------+---------+----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+ | (Un)premult / ``premult`` | Boolean | Off | Divide the image by the alpha channel before processing, and re-multiply it afterwards. Use if the input images are premultiplied. | +-------------------------------+---------+----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+ | Invert Mask / ``maskInvert`` | Boolean | Off | When checked, the effect is fully applied where the mask is 0. | +-------------------------------+---------+----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+ | Mix / ``mix`` | Double | 1 | Mix factor between the original and the transformed image. | +-------------------------------+---------+----------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+