.. _net.sf.openfx.Ramp: Ramp node ========= .. raw:: html |pluginIcon|  *This documentation is for version 2.0 of Ramp (net.sf.openfx.Ramp).* Description ----------- Draw a ramp between 2 edges. The ramp is composited with the source image using the ‘over’ operator. See also: https://web.archive.org/web/20220807184828/http://www.opticalenquiry.com/nuke/index.php?title=Ramp Inputs ------ +--------+-------------+----------+ | Input | Description | Optional | +========+=============+==========+ | Source |   | Yes | +--------+-------------+----------+ | Mask |   | Yes | +--------+-------------+----------+ Controls -------- .. tabularcolumns:: |>{\raggedright}p{0.2\columnwidth}|>{\raggedright}p{0.06\columnwidth}|>{\raggedright}p{0.07\columnwidth}|p{0.63\columnwidth}| .. cssclass:: longtable +--------------------------------------+---------+---------------------+--------------------------------------------------------------------------------------------------------------------------------+ | Parameter / script name | Type | Default | Function | +======================================+=========+=====================+================================================================================================================================+ | Ramp Type / ``type`` | Choice | Linear | | The type of interpolation used to generate the ramp | | | | | | **Linear (linear)**: Linear ramp. | | | | | | **PLinear (plinear)**: Perceptually linear ramp in Rec.709. | | | | | | **Ease-in (easein)**: Catmull-Rom spline, smooth start, linear end (a.k.a. smooth0). | | | | | | **Ease-out (easeout)**: Catmull-Rom spline, linear start, smooth end (a.k.a. smooth1). | | | | | | **Smooth (smooth)**: Traditional smoothstep ramp. | | | | | | **None (none)**: No color gradient. | +--------------------------------------+---------+---------------------+--------------------------------------------------------------------------------------------------------------------------------+ | Point 0 / ``point0`` | Double | x: 100 y: 100 |   | +--------------------------------------+---------+---------------------+--------------------------------------------------------------------------------------------------------------------------------+ | Color 0 / ``color0`` | Color | r: 0 g: 0 b: 0 a: 0 |   | +--------------------------------------+---------+---------------------+--------------------------------------------------------------------------------------------------------------------------------+ | Point 1 / ``point1`` | Double | x: 100 y: 200 |   | +--------------------------------------+---------+---------------------+--------------------------------------------------------------------------------------------------------------------------------+ | Color 1 / ``color1`` | Color | r: 1 g: 1 b: 1 a: 1 |   | +--------------------------------------+---------+---------------------+--------------------------------------------------------------------------------------------------------------------------------+ | Interactive Update / ``interactive`` | Boolean | Off | If checked, update the parameter values during interaction with the image viewer, else update the values when pen is released. | +--------------------------------------+---------+---------------------+--------------------------------------------------------------------------------------------------------------------------------+ | HiDPI / ``hidpi`` | Boolean | Off | Should be checked when the display area is High-DPI (a.k.a Retina). Draws OpenGL overlays twice larger. | +--------------------------------------+---------+---------------------+--------------------------------------------------------------------------------------------------------------------------------+ | Invert Mask / ``maskInvert`` | Boolean | Off | When checked, the effect is fully applied where the mask is 0. | +--------------------------------------+---------+---------------------+--------------------------------------------------------------------------------------------------------------------------------+ | Mix / ``mix`` | Double | 1 | Mix factor between the original and the transformed image. | +--------------------------------------+---------+---------------------+--------------------------------------------------------------------------------------------------------------------------------+ .. |pluginIcon| image:: net.sf.openfx.Ramp.png :width: 10.0%