G’MIC 3d blocks node

This documentation is for version 0.3 of G’MIC 3d blocks.

Description

Author: David Tschumperle. Latest update: 2014/10/02.

Wrapper for the G’MIC framework (http://gmic.eu) written by Tobias Fleischer (http://www.reduxfx.com).

Inputs

Input Description Optional
Input   No

Controls

Parameter / script name Type Default Function
Resolution / Resolution Integer 32  
Smoothness / Smoothness Double 0  
Elevation / Elevation Double 4  
Size / Size Double 1.5  
Angle / Angle Double 30  
Tilt / Tilt Double 60  
FOV / FOV Double 45  
X-centering / Xcentering Double 50  
Y-centering / Ycentering Double 50  
X-light / Xlight Double 0  
Y-light / Ylight Double -50  
Z-light / Zlight Double -100  
Specular lightness / Specular_lightness Double 0.5  
Specular shininess / Specular_shininess Double 0.7  
Use light / Use_light Boolean On  
Antialiasing / Antialiasing Boolean On  
Outline color / Outline_color Color r: 0 g: 0 b: 0  
Output Layer / Output_Layer Choice Layer 0

Merged
Layer 0
Layer 1
Layer 2
Layer 3
Layer 4
Layer 5
Layer 6
Layer 7
Layer 8
Layer 9
Resize Mode / Resize_Mode Choice Dynamic

Fixed (Inplace)
Dynamic
Downsample 1/2
Downsample 1/4
Downsample 1/8
Downsample 1/16
Ignore Alpha / Ignore_Alpha Boolean Off  
Log Verbosity / Log_Verbosity Choice Off

Off
Level 1
Level 2
Level 3