G’MIC Pack sprites node

This documentation is for version 0.3 of G’MIC Pack sprites.

Description

Notes: - Parameters Width and Height are considered only when No masking mode is selected.

  • Set different sprites on different layers to pack multiple sprites at the same time.

Click here for a video tutorial: http://www.youtube.com/watch?v=bpg7CGH7vCM

Author: David Tschumperle. Latest update: 2013/24/06.

Wrapper for the G’MIC framework (http://gmic.eu) written by Tobias Fleischer (http://www.reduxfx.com).

Inputs

Input Description Optional
Input   No
Ext. In 1   Yes
Ext. In 2   Yes
Ext. In 3   Yes

Controls

Parameter / script name Type Default Function
Number of scales / Number_of_scales Integer 5  
Minimal scale (%) / Minimal_scale_ Double 25  
Allow angle / Allow_angle Choice Any

0 deg.
180 deg.
90 deg.
Any
Spacing / Spacing Integer 1  
Precision / Precision Integer 7  
Masking / Masking Choice No masking

No masking
Mask as bottom layer
Width / Width Integer 512  
Height / Height Integer 512  
Output Layer / Output_Layer Choice Layer 0

Merged
Layer 0
Layer 1
Layer 2
Layer 3
Layer 4
Layer 5
Layer 6
Layer 7
Layer 8
Layer 9
Resize Mode / Resize_Mode Choice Dynamic

Fixed (Inplace)
Dynamic
Downsample 1/2
Downsample 1/4
Downsample 1/8
Downsample 1/16
Ignore Alpha / Ignore_Alpha Boolean Off  
Preview/Draft Mode / PreviewDraft_Mode Boolean Off  
Log Verbosity / Log_Verbosity Choice Off

Off
Level 1
Level 2
Level 3