G’MIC Resynthetize texture patch-based node¶
This documentation is for version 0.3 of G’MIC Resynthetize texture patch-based.
Description¶
Note: This filter tries to re-synthetize an input texture image onto a bigger output image (with an arbitrary size).
Beware, this filter is quite slow to compute!
Authors: David Tschumperle. Latest update: 2015/22/10.
Wrapper for the G’MIC framework (http://gmic.eu) written by Tobias Fleischer (http://www.reduxfx.com).
Inputs¶
Input | Description | Optional |
---|---|---|
Input | No |
Controls¶
Parameter / script name | Type | Default | Function |
---|---|---|---|
Width / Width |
Integer | 512 | |
Height / Height |
Integer | 512 | |
Number of scales / Number_of_scales |
Integer | 0 | |
Patch size / Patch_size |
Integer | 7 | |
Blending size / Blending_size |
Integer | 5 | |
Precision / Precision |
Double | 1 | |
Equalize light / Equalize_light |
Double | 0 | |
Preview type / Preview_type |
Choice | Full | Full
Forward horizontal
Forward vertical
Backward horizontal
Backward vertical
Duplicate top
Duplicate left
Duplicate bottom
Duplicate right
|
Output Layer / Output_Layer |
Choice | Layer 0 | Merged
Layer 0
Layer 1
Layer 2
Layer 3
Layer 4
Layer 5
Layer 6
Layer 7
Layer 8
Layer 9
|
Resize Mode / Resize_Mode |
Choice | Dynamic | Fixed (Inplace)
Dynamic
Downsample 1/2
Downsample 1/4
Downsample 1/8
Downsample 1/16
|
Ignore Alpha / Ignore_Alpha |
Boolean | Off | |
Preview/Draft Mode / PreviewDraft_Mode |
Boolean | Off | |
Log Verbosity / Log_Verbosity |
Choice | Off | Off
Level 1
Level 2
Level 3
|