Soften node

This documentation is for version 4.0 of Soften (net.sf.cimg.CImgSoften).

Description

Soften the input stream by reducing its Laplacian.

The effects subtracts the Laplacian (as computed by the Laplacian plugin) times the ‘Amount’ parameter from the input stream.

Uses the ‘vanvliet’ and ‘deriche’ functions from the CImg library.

CImg is a free, open-source library distributed under the CeCILL-C (close to the GNU LGPL) or CeCILL (compatible with the GNU GPL) licenses. It can be used in commercial applications (see http://cimg.eu).

Inputs

Input Description Optional
Source   No
Mask   Yes

Controls

Parameter / script name Type Default Function
Amount / amount Double 0.5 Amount of softening to apply.
Size / size Double x: 3 y: 3 Size (diameter) of the filter kernel, in pixel units (>=0). The standard deviation of the corresponding Gaussian is size/2.4. No blur is applied if size < 0.24 (Gaussian and quasi-Gaussian) or <= 1 (box, triangle and quadratic).
Uniform / uniform Boolean Off Apply the same amount of blur on X and Y.
Filter / filter Choice Gaussian
Bluring filter. The quasi-Gaussian filter should be appropriate in most cases. The Gaussian filter is more isotropic (its impulse response has rotational symmetry), but slower.
Quasi-Gaussian (quasigaussian): Quasi-Gaussian filter (0-order recursive Deriche filter, faster) - IIR (infinite support / impulsional response).
Gaussian (gaussian): Gaussian filter (Van Vliet recursive Gaussian filter, more isotropic, slower) - IIR (infinite support / impulsional response).
Box (box): Box filter - FIR (finite support / impulsional response).
Triangle (triangle): Triangle/tent filter - FIR (finite support / impulsional response).
Quadratic (quadratic): Quadratic filter - FIR (finite support / impulsional response).
(Un)premult / premult Boolean Off Divide the image by the alpha channel before processing, and re-multiply it afterwards. Use if the input images are premultiplied.
Invert Mask / maskInvert Boolean Off When checked, the effect is fully applied where the mask is 0.
Mix / mix Double 1 Mix factor between the original and the transformed image.