This documentation is for version 1.0 of SpriteSheet (net.sf.openfx.SpriteSheet).
Read individual frames from a sprite sheet. A sprite sheet is a series of images (usually animation frames) combined into a larger image (or images). For example, an animation consisting of eight 100x100 images could be combined into a single 400x200 sprite sheet (4 frames across by 2 high). The sprite with index 0 is at the top-left of the source image, and sprites are ordered left-to-right and top-to-bottom. The output is an animated sprite that repeats the sprites given in the sprite range. The ContactSheet effect can be used to make a spritesheet from a series of images or a video.
|Parameter / script name||Type||Default||Function|
|Sprite Size /
||Integer||x: 64 y: 64||Size in pixels of an individual sprite.|
|Sprite Range /
||Integer||first: 0 last: 0||Index of the first and last sprite in the animation. The sprite index starts at zero.|
|Frame Offset /
||Integer||1||Output frame number for the first sprite.|