EdgeBlur node¶
This documentation is for version 1.0 of EdgeBlur (fr.inria.EdgeBlur).
Description¶
Blur the image where there are edges in the alpha/matte channel.
Inputs¶
Input | Description | Optional |
---|---|---|
Source | No | |
Mask | Yes | |
Matte | Yes |
Controls¶
Parameter / script name | Type | Default | Function |
---|---|---|---|
Convert to Group / convertToGroup |
Button | Converts this node to a Group: the internal node-graph and the user parameters will become editable | |
R / Blur1NatronOfxParamProcessR |
Boolean | On | |
G / Blur1NatronOfxParamProcessG |
Boolean | On | |
B / Blur1NatronOfxParamProcessB |
Boolean | On | |
A / Blur1NatronOfxParamProcessA |
Boolean | On | |
External Matte / externalMatte |
Boolean | Off | Use the edges from the Matte input instead of the alpha channel of the source image. |
Size / size |
Double | 3 | |
Filter / filter |
Choice | Gaussian | Simple (simple): Gradient is estimated by centered finite differences.
Sobel (sobel): Compute gradient using the Sobel 3x3 filter.
Rotation Invariant (rotinvariant): Compute gradient using a 3x3 rotation-invariant filter.
Quasi-Gaussian (quasigaussian): Quasi-Gaussian filter (0-order recursive Deriche filter, faster) - IIR (infinite support / impulsional response).
Gaussian (gaussian): Gaussian filter (Van Vliet recursive Gaussian filter, more isotropic, slower) - IIR (infinite support / impulsional response).
Box (box): Box filter - FIR (finite support / impulsional response).
Triangle (triangle): Triangle/tent filter - FIR (finite support / impulsional response).
Quadratic (quadratic): Quadratic filter - FIR (finite support / impulsional response).
|
Crop To Format / cropToFormat |
Boolean | On | |
Edge Mult / edgeMult |
Double | 2 | Sharpness of the borders of the blur area. |
Invert Mask / Merge1maskInvert |
Boolean | Off | |
Mix / Blur1mix |
Double | 1 |