# DirBlur node¶

*This documentation is for version 1.0 of DirBlur (net.sf.openfx.DirBlur).*

## Inputs¶

Input | Description | Optional |
---|---|---|

Source | No | |

Mask | Yes |

## Controls¶

Parameter / script name | Type | Default | Function |
---|---|---|---|

Translate / `translate` |
Double | x: 0 y: 0 | Translation along the x and y axes in pixels. Can also be adjusted by clicking and dragging the center handle in the Viewer. |

Rotate / `rotate` |
Double | 0 | Rotation angle in degrees around the Center. Can also be adjusted by clicking and dragging the rotation bar in the Viewer. |

Scale / `scale` |
Double | x: 1 y: 1 | Scale factor along the x and y axes. Can also be adjusted by clicking and dragging the outer circle or the diameter handles in the Viewer. |

Uniform / `uniform` |
Boolean | Off | Use the X scale for both directions |

Skew X / `skewX` |
Double | 0 | Skew along the x axis. Can also be adjusted by clicking and dragging the skew bar in the Viewer. |

Skew Y / `skewY` |
Double | 0 | Skew along the y axis. |

Skew Order / `skewOrder` |
Choice | XY | The order in which skew transforms are applied: X then Y, or Y then X.
XYYX |

Amount / `transformAmount` |
Double | 1 | Amount of transform to apply. 0 means the transform is identity, 1 means to apply the full transform. |

Center / `center` |
Double | x: 0.5 y: 0.5 | Center of rotation and scale. |

Reset Center / `resetCenter` |
Button | Reset the position of the center to the center of the input region of definition | |

Interactive Update / `interactive` |
Boolean | On | If checked, update the parameter values during interaction with the image viewer, else update the values when pen is released. |

Invert / `invert` |
Boolean | Off | Invert the transform. |

Filter / `filter` |
Choice | Cubic | Filtering algorithm - some filters may produce values outside of the initial range (*) or modify the values even if there is no movement (+).
Impulse (impulse): (nearest neighbor / box) Use original values.Box (box): Integrate the source image over the bounding box of the back-transformed pixel.Bilinear (bilinear): (tent / triangle) Bilinear interpolation between original values.Cubic (cubic): (cubic spline) Some smoothing.Keys (keys): (Catmull-Rom / Hermite spline) Some smoothing, plus minor sharpening (*).Simon (simon): Some smoothing, plus medium sharpening (*).Rifman (rifman): Some smoothing, plus significant sharpening (*).Mitchell (mitchell): Some smoothing, plus blurring to hide pixelation (*)(+).Parzen (parzen): (cubic B-spline) Greatest smoothing of all filters (+).Notch (notch): Flat smoothing (which tends to hide moire’ patterns) (+). |

Clamp / `clamp` |
Boolean | Off | Clamp filter output within the original range - useful to avoid negative values in mattes |

Black outside / `black_outside` |
Boolean | Off | Fill the area outside the source image with black |

Motion Blur / `motionBlur` |
Double | 1 | Quality of motion blur rendering. 0 disables motion blur, 1 is a good value. Increasing this slows down rendering. |

Amount / `amount` |
Double | 1 | Amount of blur transform to apply. A value of 1 means to apply the full transform range. A value of 0 means to apply no blur at all. Default is 1. |

Centered / `centered` |
Boolean | Off | When checked, apply directional blur symmetrically around the neutral position. |

Fading / `fading` |
Double | 0 | Controls the fading function. A value of 1 corresponds to linear fading. A value of 0 disables fading. Default is 0. |

Invert Mask / `maskInvert` |
Boolean | Off | When checked, the effect is fully applied where the mask is 0. |

Mix / `mix` |
Double | 1 | Mix factor between the original and the transformed image. |