WritePNG node
This documentation is for version 1.0 of WritePNG (fr.inria.openfx.WritePNG).
Description
Write PNG files.
Inputs
Input |
Description |
Optional |
---|---|---|
Source |
No |
Controls
Parameter / script name |
Type |
Default |
Function |
---|---|---|---|
Output Components / |
Choice |
RGBA |
Map the input layer to this type of components before writing it to the output file.
RGB
RGBA
|
File / |
N/A |
The output image sequence/video stream file(s). The string must match the following format: path/sequenceName###.ext where the number of # (hashes) will define the number of digits to append to each file. For example path/mySequence###.jpg will be translated to path/mySequence000.jpg, path/mySequence001.jpg, etc. %d printf-like notation can also be used instead of the hashes, for example path/sequenceName%03d.ext will achieve the same than the example aforementioned. there will be at least 2 digits). The file name may not contain any # (hash) in which case it will be overridden everytimes. Views can be specified using the “long” view notation %V or the “short” notation using %v. |
|
Overwrite / |
Boolean |
On |
Overwrite existing files when rendering. |
Format Type / |
Choice |
Project Format |
Determines which rectangle of pixels will be written in output.
Input Format (input): Renders the pixels included in the input format
Project Format (project): Renders the pixels included in the project format
Fixed Format (fixed): Renders the pixels included in the format indicated by the Format parameter.
|
Format / |
Choice |
HD 1920x1080 |
The output format to render
PC_Video 640x480 (PC_Video)
NTSC 720x486 0.91 (NTSC)
PAL 720x576 1.09 (PAL)
NTSC_16:9 720x486 1.21 (NTSC_16:9)
PAL_16:9 720x576 1.46 (PAL_16:9)
HD_720 1280x720 (HD_720)
HD 1920x1080 (HD)
UHD_4K 3840x2160 (UHD_4K)
1K_Super_35(full-ap) 1024x778 (1K_Super_35(full-ap))
1K_Cinemascope 914x778 2.00 (1K_Cinemascope)
2K_Super_35(full-ap) 2048x1556 (2K_Super_35(full-ap))
2K_Cinemascope 1828x1556 2.00 (2K_Cinemascope)
2K_DCP 2048x1080 (2K_DCP)
4K_Super_35(full-ap) 4096x3112 (4K_Super_35(full-ap))
4K_Cinemascope 3656x3112 2.00 (4K_Cinemascope)
4K_DCP 4096x2160 (4K_DCP)
square_256 256x256 (square_256)
square_512 512x512 (square_512)
square_1K 1024x1024 (square_1K)
square_2K 2048x2048 (square_2K)
|
OCIO Config File / |
N/A |
OpenColorIO configuration file |
|
Input Colorspace / |
Choice |
Input data is taken to be in this colorspace. |
|
File Colorspace / |
Choice |
Output data is taken to be in this colorspace. |
|
key1 / |
String |
OCIO Contexts allow you to apply specific LUTs or grades to different shots.
Here you can specify the context name (key) and its corresponding value.
Full details of how to set up contexts and add them to your config can be found in the OpenColorIO documentation:
|
|
value1 / |
String |
OCIO Contexts allow you to apply specific LUTs or grades to different shots.
Here you can specify the context name (key) and its corresponding value.
Full details of how to set up contexts and add them to your config can be found in the OpenColorIO documentation:
|
|
key2 / |
String |
OCIO Contexts allow you to apply specific LUTs or grades to different shots.
Here you can specify the context name (key) and its corresponding value.
Full details of how to set up contexts and add them to your config can be found in the OpenColorIO documentation:
|
|
value2 / |
String |
OCIO Contexts allow you to apply specific LUTs or grades to different shots.
Here you can specify the context name (key) and its corresponding value.
Full details of how to set up contexts and add them to your config can be found in the OpenColorIO documentation:
|
|
key3 / |
String |
OCIO Contexts allow you to apply specific LUTs or grades to different shots.
Here you can specify the context name (key) and its corresponding value.
Full details of how to set up contexts and add them to your config can be found in the OpenColorIO documentation:
|
|
value3 / |
String |
OCIO Contexts allow you to apply specific LUTs or grades to different shots.
Here you can specify the context name (key) and its corresponding value.
Full details of how to set up contexts and add them to your config can be found in the OpenColorIO documentation:
|
|
key4 / |
String |
OCIO Contexts allow you to apply specific LUTs or grades to different shots.
Here you can specify the context name (key) and its corresponding value.
Full details of how to set up contexts and add them to your config can be found in the OpenColorIO documentation:
|
|
value4 / |
String |
OCIO Contexts allow you to apply specific LUTs or grades to different shots.
Here you can specify the context name (key) and its corresponding value.
Full details of how to set up contexts and add them to your config can be found in the OpenColorIO documentation:
|
|
OCIO config help… / |
Button |
Help about the OpenColorIO configuration. |
|
Input Premult / |
Choice |
PreMultiplied |
Input is considered to have this premultiplication state.
Colorspace conversion is done on the input RGB data, even if it is premultiplied, and may thus give a wrong result if the input is premultiplied and the target colorspace is nonlinear.
This is set automatically from the input stream information, but can be adjusted if this information is wrong.
Opaque (opaque): The image is opaque and so has no premultiplication state, as if the alpha component in all pixels were set to the white point.
PreMultiplied (premult): The image is premultiplied by its alpha (also called “associated alpha”).
UnPreMultiplied (unpremult): The image is unpremultiplied (also called “unassociated alpha”).
|
Clip Info… / |
Button |
Display information about the inputs |
|
Frame Range / |
Choice |
Project frame range |
What frame range should be rendered.
Union of input ranges (union): The union of all inputs frame ranges will be rendered.
Project frame range (project): The frame range delimited by the frame range of the project will be rendered.
Manual (manual): The frame range will be the one defined by the first frame and last frame parameters.
|
First Frame / |
Integer |
0 |
|
Last Frame / |
Integer |
0 |
|
Compression / |
Choice |
Default |
Compression used by the internal zlib library when encoding the file. This parameter is used to tune the compression algorithm.
Filtered data consists mostly of small values with a somewhat random distribution. In this case, the compression algorithm is tuned to compress them better. The effect of Filtered is to force more Huffman coding and less string matching; it is somewhat intermediate between Default and Huffman Only. RLE is designed to be almost as fast as Huffman Only, but give better compression for PNG image data. The strategy parameter only affects the compression ratio but not the correctness of the compressed output even if it is not set appropriately. Fixed prevents the use of dynamic Huffman codes, allowing for a simpler decoder for special applications.
Default (default): Use this for normal data
Filtered (filtered): Use this for data produced by a filter (or predictor)
Huffman Only (huffman): Forces Huffman encoding only (nostring match)
RLE (rle): Limit match distances to one (run-length encoding)
Fixed (fixed): Prevents the use of dynamic Huffman codes, allowing for a simpler decoder for special applications
|
Compression Level / |
Integer |
6 |
Between 0 and 9:
1 gives best speed, 9 gives best compression, 0 gives no compression at all (the input data is simply copied a block at a time). Default compromise between speed and compression is 6.
|
Depth / |
Choice |
8-bit |
The depth of the internal PNG. Only 8bit and 16bit are supported by this writer
8-bit (8u)
16-bit (16u)
|
Dithering / |
Boolean |
On |
When checked, conversion from float input buffers to 8-bit PNG will use a dithering algorithm to reduce quantization artifacts. This has no effect when writing to 16bit PNG |
libpng Info… / |
Button |
Display information about the underlying library. |