Unpremult node

pluginIcon

This documentation is for version 2.0 of Unpremult (net.sf.openfx.Unpremult).

Description

Divide the selected channels by alpha (or another channel)

If no channel is selected, or the premultChannel is set to None, the image data is left untouched, but its premultiplication state is set to UnPreMultiplied.

See also: https://web.archive.org/web/20210413043727/http://opticalenquiry.com/nuke/index.php?title=Premultiplication

Inputs

Input

Description

Optional

Source

No

Controls

Parameter / script name

Type

Default

Function

Plane / inputPlane

Choice

Color.RGBA

The plane channels to premult
Color.RGBA (uk.co.thefoundry.OfxImagePlaneColour)
DisparityLeft.Disparity (uk.co.thefoundry.OfxImagePlaneStereoDisparityLeft)
DisparityRight.Disparity (uk.co.thefoundry.OfxImagePlaneStereoDisparityRight)
Backward.Motion (uk.co.thefoundry.OfxImagePlaneBackMotionVector)
Forward.Motion (uk.co.thefoundry.OfxImagePlaneForwardMotionVector)

By / premultChannel

Choice

Color.A

The channel to use for (un)premult.
Color.R (uk.co.thefoundry.OfxImagePlaneColour.R): R channel from input Source
Color.G (uk.co.thefoundry.OfxImagePlaneColour.G): G channel from input Source
Color.B (uk.co.thefoundry.OfxImagePlaneColour.B): B channel from input Source
Color.A (uk.co.thefoundry.OfxImagePlaneColour.A): A channel from input Source
0: 0 constant channel
1: 1 constant channel

All Planes / processAllPlanes

Boolean

Off

When checked all planes in input will be processed and output to the same plane as in input. It is useful for example to apply a Transform effect on all planes.

Clip Info… / clipInfo

Button

Display information about the inputs