G’MIC Drop Water node

This documentation is for version 1.0 of G’MIC Drop Water (eu.gmic.DropWater).

Description

Shape geometry:

Parameters Density, Radius, Variability and Random seed are used only in Procedural shapes mode.

Light parameters:

Shadow parameters:

Author: David Tschumperle. Latest Update: 2015/21/07.

Wrapper for the G’MIC framework (http://gmic.eu) written by Tobias Fleischer (http://www.reduxfx.com) and Frederic Devernay.

Inputs

Input Description Optional
Source   No

Controls

Parameter / script name Type Default Function
Shapes / Shapes Choice Procedural

Procedural
Opaque Regions on Top Layer
Density / Density Double 20  
Radius / Radius Double 2  
Variability / Variability Double 80  
Random Seed / Random_Seed Integer 0  
Refraction / Refraction Double 3  
Light Angle / Light_Angle Double 35  
Specular Size / Specular_Size Double 10  
Specular Intensity / Specular_Intensity Double 1  
Specular Centering / Specular_Centering Double 0.5  
Shadow Size / Shadow_Size Double 0.25  
Shadow Intensity / Shadow_Intensity Double 0.5  
Shadow Smoothness / Shadow_Smoothness Double 0.75  
Diffuse Shadow / Diffuse_Shadow Double 0.05  
Smoothness / Smoothness Double 0.15  
Output as Separate Layers / Output_as_Separate_Layers Boolean On  
Output Layer / Output_Layer Choice Layer 0

Merged
Layer 0
Layer -1
Layer -2
Layer -3
Layer -4
Layer -5
Layer -6
Layer -7
Layer -8
Layer -9
Resize Mode / Resize_Mode Choice Dynamic

Fixed (Inplace)
Dynamic
Downsample 1/2
Downsample 1/4
Downsample 1/8
Downsample 1/16
Ignore Alpha / Ignore_Alpha Boolean Off  
Preview/Draft Mode / PreviewDraft_Mode Boolean Off  
Global Random Seed / Global_Random_Seed Integer 0  
Animate Random Seed / Animate_Random_Seed Boolean Off  
Log Verbosity / Log_Verbosity Choice Off

Off
Level 1
Level 2
Level 3