Environment
The interface of Natron is composed of different elements
Standard layout of Natron
Generic Description
The purpose of Natron is to process video images using elementary “effect” bricks called nodes.
See: Main concepts
The image is processed in order passing through each node. The nodes are connected with links that define the order of the processing. These connected nodes are called the node graph.
Each node has parameters allowing to customize the effect produced on the incoming image.
The Toolbar
It is the list of icons on the left-hand side of Natron.
Each icon is a menu giving access to different categories of nodes (ie. image processing tools) that Natron offers to process or create images.
The Viewer panel
Here is displayed the result of the image processing. To choose what is displayed, each viewer is related to a viewer node in the graph that can be connected to any intermediate point in the graph.
The Properties editor
This panel shows the parameters of one or several nodes from the graph.
The Node graph
This panel is were connections are made between the nodes to define the processing order of the image.
See: Nodes for informations on using nodes one by one.
See: Nodegraph for informations on creating a Node Graph to process your images
The Curve editor
This panel allows one to graphically edit the changes in-time of the parameters of the nodes (these are the same as the numerical values shown in the Properties editor).
The Dopesheet
This panel allows one to quickly edit the timing of the animations but without access to the actual values. Each little box correspond to a keyframe set on a parameter from one the nodes.
The File Browser
This panel allows one to choose where to write or read an image to/from the disk. It is opened from the properties of a read or write node
See The File Browser section for more informations.