EdgeBlur node
This documentation is for version 1.0 of EdgeBlur (fr.inria.EdgeBlur).
Description
Blur the image where there are edges in the alpha/matte channel.
Inputs
Input |
Description |
Optional |
---|---|---|
Source |
No |
|
Mask |
Yes |
|
Matte |
Yes |
Controls
Parameter / script name |
Type |
Default |
Function |
---|---|---|---|
Convert to Group / |
Button |
Converts this node to a Group: the internal node-graph and the user parameters will become editable |
|
R / |
Boolean |
On |
|
G / |
Boolean |
On |
|
B / |
Boolean |
On |
|
A / |
Boolean |
On |
|
External Matte / |
Boolean |
Off |
Use the edges from the Matte input instead of the alpha channel of the source image. |
Size / |
Double |
3 |
|
Filter / |
Choice |
Gaussian |
Simple (simple): Gradient is estimated by centered finite differences.
Sobel (sobel): Compute gradient using the Sobel 3x3 filter.
Rotation Invariant (rotinvariant): Compute gradient using a 3x3 rotation-invariant filter.
Quasi-Gaussian (quasigaussian): Quasi-Gaussian filter (0-order recursive Deriche filter, faster) - IIR (infinite support / impulsional response).
Gaussian (gaussian): Gaussian filter (Van Vliet recursive Gaussian filter, more isotropic, slower) - IIR (infinite support / impulsional response).
Box (box): Box filter - FIR (finite support / impulsional response).
Triangle (triangle): Triangle/tent filter - FIR (finite support / impulsional response).
Quadratic (quadratic): Quadratic filter - FIR (finite support / impulsional response).
|
Crop To Format / |
Boolean |
On |
|
Edge Mult / |
Double |
2 |
Sharpness of the borders of the blur area. |
Invert Mask / |
Boolean |
Off |
|
Mix / |
Double |
1 |