ColorMatrix node


This documentation is for version 2.0 of ColorMatrix (net.sf.openfx.ColorMatrixPlugin).


Multiply the RGBA channels by an arbitrary 4x4 matrix.


Input Description Optional
Source   No
Mask   Yes


Parameter / script name Type Default Function
Output Red / outputRed Color r: 1 g: 0 b: 0 a: 0 values for red output component.
Output Green / outputGreen Color r: 0 g: 1 b: 0 a: 0 values for green output component.
Output Blue / outputBlue Color r: 0 g: 0 b: 1 a: 0 values for blue output component.
Output Alpha / outputAlpha Color r: 0 g: 0 b: 0 a: 1 values for alpha output component.
Clamp Black / clampBlack Boolean On All colors below 0 on output are set to 0.
Clamp White / clampWhite Boolean Off All colors above 1 on output are set to 1.
(Un)premult / premult Boolean Off Divide the image by the alpha channel before processing, and re-multiply it afterwards. Use if the input images are premultiplied.
Invert Mask / maskInvert Boolean Off When checked, the effect is fully applied where the mask is 0.
Mix / mix Double 1 Mix factor between the original and the transformed image.