ColorSuppress node¶
This documentation is for version 1.0 of ColorSuppress (net.sf.openfx.ColorSuppress).
Description¶
Remove a color or tint from an image.
The effect can either modify the color and/or extract the amount of color and store it in the alpha channel. It can be used to fix the despill or extract a mask from a color.
Inputs¶
Input | Description | Optional |
---|---|---|
Source | No | |
Mask | Yes |
Controls¶
Parameter / script name | Type | Default | Function |
---|---|---|---|
Red / redSuppress |
Double | 0 | Fraction of red to suppress. |
Green / greenSuppress |
Double | 0 | Fraction of green to suppress. |
Blue / blueSuppress |
Double | 0 | Fraction of blue to suppress. |
Cyan / cyanSuppress |
Double | 0 | Fraction of cyan to suppress. |
Magenta / magentaSuppress |
Double | 0 | Fraction of magenta to suppress. |
Yellow / yellowSuppress |
Double | 0 | Fraction of yellow to suppress. |
Output / outputMode |
Choice | Image | Suppress mode.
Image (image): Suppress color from the image.
Alpha (alpha): Only store the suppress mask in the Alpha channel.
Image and Alpha (both): Suppress the color from the image and store the suppress mask in the Alpha channel.
|
Preserve Luminance / preserveLuma |
Boolean | Off | Preserve image luminosity. |
Luminance Math / luminanceMath |
Choice | Rec. 709 | Formula used to compute luminance from RGB values.
Rec. 709 (rec709): Use Rec. 709 (0.2126r + 0.7152g + 0.0722b).
Rec. 2020 (rec2020): Use Rec. 2020 (0.2627r + 0.6780g + 0.0593b).
ACES AP0 (acesap0): Use ACES AP0 (0.3439664498r + 0.7281660966g + -0.0721325464b).
ACES AP1 (acesap1): Use ACES AP1 (0.2722287168r + 0.6740817658g + 0.0536895174b).
CCIR 601 (ccir601): Use CCIR 601 (0.2989r + 0.5866g + 0.1145b).
Average (average): Use average of r, g, b.
Max (max): Use max or r, g, b.
|
(Un)premult / premult |
Boolean | Off | Divide the image by the alpha channel before processing, and re-multiply it afterwards. Use if the input images are premultiplied. |
Invert Mask / maskInvert |
Boolean | Off | When checked, the effect is fully applied where the mask is 0. |
Mix / mix |
Double | 1 | Mix factor between the original and the transformed image. |