Quantize node
This documentation is for version 1.0 of Quantize (net.sf.openfx.Quantize).
Description
Reduce the number of color levels per channel.
Inputs
Input |
Description |
Optional |
---|---|---|
Source |
No |
|
Mask |
Yes |
Controls
Parameter / script name |
Type |
Default |
Function |
---|---|---|---|
Colors / |
Double |
16 |
Number of color levels to use per channel. |
Dither / |
Choice |
None |
Dithering method to apply in order to avoid the banding effect.
None (none): No dithering (posterize), creating abrupt changes.
Ordered (Bayer 2x2) (bayer2x2): Ordered dithering using a 2x2 Bayer matrix.
Ordered (Bayer 4x4) (bayer4x4): Ordered dithering using a 4x4 Bayer matrix.
Ordered (Bayer 8x8) (bayer8x8): Ordered dithering using a 8x8 Bayer matrix.
Ordered (void-and-cluster 14x14) (vac14x14): Ordered dithering using a void-and-cluster 14x14 matrix.
Ordered (void-and-cluster 25x25) (vac25x25): Ordered dithering using a void-and-cluster 25x25 matrix.
Random (random): Random dithering.
|
Seed / |
Integer |
2000 |
Random seed: change this if you want different instances to have different dithering (only for random dithering). |
Static Seed / |
Boolean |
Off |
When enabled, the dither pattern remains the same for every frame producing a constant dither effect. |
(Un)premult / |
Boolean |
Off |
Divide the image by the alpha channel before processing, and re-multiply it afterwards. Use if the input images are premultiplied. |
Invert Mask / |
Boolean |
Off |
When checked, the effect is fully applied where the mask is 0. |
Mix / |
Double |
1 |
Mix factor between the original and the transformed image. |