VectorToColor node

pluginIcon

This documentation is for version 1.0 of VectorToColor (net.sf.openfx.VectorToColorPlugin).

Description

Convert x and y vector components to a color representation.

H (hue) gives the direction, S (saturation) is set to the amplitude/norm, and V is 1.The role of S and V can be switched.Output can be RGB or HSV, with H in degrees.

Inputs

Input

Description

Optional

Source

No

Controls

Parameter / script name

Type

Default

Function

X channel / xChannel

Choice

r

Selects the X component of vectors
r: R channel from input.
g: G channel from input.
b: B channel from input.
a: A channel from input.

Y channel / yChannel

Choice

g

Selects the Y component of vectors
r: R channel from input.
g: G channel from input.
b: B channel from input.
a: A channel from input.

Opposite / opposite

Boolean

Off

If checked, opposite of X and Y are used.

Inverse Y / inverseY

Boolean

On

If checked, opposite of Y is used (on by default, because most optical flow results are shown using a downward Y axis).

Modulate V / modulateV

Boolean

Off

If checked, modulate V using the vector amplitude, instead of S.

HSV Output / hsvOutput

Boolean

Off

If checked, output is in the HSV color model.