G’MIC Frame Painting node

This documentation is for version 1.0 of G’MIC Frame Painting (eu.gmic.FramePainting).

Description

Author: David Tschumperle. Latest Update: 2012/07/06.

Wrapper for the G’MIC framework (http://gmic.eu) written by Tobias Fleischer (http://www.reduxfx.com) and Frederic Devernay.

Inputs

Input Description Optional
Source   No

Controls

Parameter / script name Type Default Function
Size (%) / Size_ Double 10  
Contrast / Contrast Double 0.4  
Smoothness / Smoothness Double 6  
Color / Color Color r: 0.882353 g: 0.784314 b: 0.470588 a: 0.470588  
Vignette Size / Vignette_Size Double 2  
Vignette Contrast / Vignette_Contrast Double 400  
Defects Contrast / Defects_Contrast Double 50  
Defects Density / Defects_Density Double 10  
Defects Size / Defects_Size Double 1  
Defects Smoothness / Defects_Smoothness Double 0.5  
Serial Number / Serial_Number Integer 123456  
Frame as a New Layer / Frame_as_a_New_Layer Boolean Off  
Output Layer / Output_Layer Choice Layer 0

Merged
Layer 0
Layer -1
Layer -2
Layer -3
Layer -4
Layer -5
Layer -6
Layer -7
Layer -8
Layer -9
Resize Mode / Resize_Mode Choice Dynamic

Fixed (Inplace)
Dynamic
Downsample 1/2
Downsample 1/4
Downsample 1/8
Downsample 1/16
Ignore Alpha / Ignore_Alpha Boolean Off  
Preview/Draft Mode / PreviewDraft_Mode Boolean Off  
Global Random Seed / Global_Random_Seed Integer 0  
Animate Random Seed / Animate_Random_Seed Boolean Off  
Log Verbosity / Log_Verbosity Choice Off

Off
Level 1
Level 2
Level 3