G’MIC Illuminate 2D Shape node

This documentation is for version 1.0 of G’MIC Illuminate 2D Shape (eu.gmic.Illuminate2DShape).

Description

Input / Output:

Shape:

Parameter Minimal shape area is only active in Multiple colored shapes input mode.

Illumination:

Note: This filter automatically adds illumination to an opaque shape defined over a transparent background.

Author: David Tschumperle. Latest Update: 2018/05/18.

Wrapper for the G’MIC framework (http://gmic.eu) written by Tobias Fleischer (http://www.reduxfx.com) and Frederic Devernay.

Inputs

Input Description Optional
Source   No

Controls

Parameter / script name Type Default Function
Input Type / Input_Type Choice Single Opaque Shapes Over Transp. BG

Single Opaque Shapes Over Transp. BG
Multiple Colored Shapes Over Transp. BG
Bump Map
Normal Map
Output Type / Output_Type Choice Illumination

Illumination
Bump Map
Normal Map
Input Guide Color / Input_Guide_Color Color r: 1 g: 0 b: 0 a: 0  
Keep Base Layer as Input Background / Keep_Base_Layer_as_Input_Background Boolean On  
Keep Transparency in Output / Keep_Transparency_in_Output Boolean On  
Minimal Shape Area / Minimal_Shape_Area Integer 4  
Preview Detected Shapes / Preview_Detected_Shapes Boolean Off  
Erosion / Dilation / Erosion__Dilation Double 0  
Smoothness / Smoothness Double 3  
Bump Factor / Bump_Factor Double 1  
Avg / Max Weight / Avg__Max_Weight Double 1  
Resolution / Resolution Choice 256

Full (Slower)
2048
1024
512
256
128
64 (Faster)
Blending Mode / Blending_Mode Choice Hard Light

Normal
Lighten
Screen
Dodge
Add
Darken
Multiply
Burn
Overlay
Soft Light
Hard Light
Grain Merge
Opacity (%) / Opacity_ Double 75  
Ambient (%) / Ambient_ Double 30  
Diffuse (%) / Diffuse_ Double 40  
Specular (%) / Specular_ Double 40  
Shininess / Shininess Double 80  
Smoothness_2 / Smoothness_2 Double 0.2  
Flatness / Flatness Double 1  
Linearity / Linearity Double 0  
Levels / Levels Integer 0  
Light-X / LightX Double 2  
Light-Y / LightY Double -2  
Light-Z / LightZ Double 2  
Normalize Illumination / Normalize_Illumination Boolean Off  
Open Interactive Preview / Open_Interactive_Preview Boolean Off  
Preview Type / Preview_Type Choice Full

Full
Forward Horizontal
Forward Vertical
Backward Horizontal
Backward Vertical
Duplicate Top
Duplicate Left
Duplicate Bottom
Duplicate Right
Duplicate Horizontal
Duplicate Vertical
Checkered
Checkered Inverse
Output Layer / Output_Layer Choice Layer 0

Merged
Layer 0
Layer -1
Layer -2
Layer -3
Layer -4
Layer -5
Layer -6
Layer -7
Layer -8
Layer -9
Resize Mode / Resize_Mode Choice Dynamic

Fixed (Inplace)
Dynamic
Downsample 1/2
Downsample 1/4
Downsample 1/8
Downsample 1/16
Ignore Alpha / Ignore_Alpha Boolean Off  
Preview/Draft Mode / PreviewDraft_Mode Boolean Off  
Global Random Seed / Global_Random_Seed Integer 0  
Animate Random Seed / Animate_Random_Seed Boolean Off  
Log Verbosity / Log_Verbosity Choice Off

Off
Level 1
Level 2
Level 3