G’MIC Newton Fractal node

This documentation is for version 1.0 of G’MIC Newton Fractal (eu.gmic.NewtonFractal).

Description

Fractal Type:

Rendering:

Tips for Custom expressions:

  • Variables i0,i1 stand for the real and imaginary parts of the iterated complex number.
  • Variable i2 is the number of iterations required for convergence.
  • Variable z is the complex number with value [ i0,i1 ].
  • Functions p(z), dp(z) and d2p(z) are the expressions used for computing the fractal.

Note: Anti-aliasing is applied on final rendering only, not on preview.

Navigation:

Author: David Tschumperle. Latest Update: 2019/01/09.

Wrapper for the G’MIC framework (http://gmic.eu) written by Tobias Fleischer (http://www.reduxfx.com) and Frederic Devernay.

Inputs

Input Description Optional
Source   No

Controls

Parameter / script name Type Default Function
Expression / Expression Choice z^^3 - 1

Custom
z^^2 - 1
z^^3 - 1
z^^5 - 1
z^^6 + z^^3 - 1
z^^8 + 15*z^^4 - 1
p(z) / pz String rot(35)*z^^3 - z^^2 + 1  
p’(z) / pz2 String 3*z^^2 - 2*z  
p’’(z) / pz3 String 6*z - 2  
Descent method / Descent_method Choice Newton

Secant
Newton
Householder
Max iterations / Max_iterations Integer 200  
Precision / Precision Double 2  
Coloring / Coloring Choice By Iteration

By Custom Expression
By Iteration
By Value
Number of Colors / Number_of_Colors Integer 16  
Smoothness / Smoothness Integer 8  
Seed / Seed Integer 255  
Colorspace / Colorspace Choice HSV

HSI
HSL
HSV
Hue min (%) / Hue_min_ Double 100  
Hue max (%) / Hue_max_ Double 150  
Lightness min (%) / Lightness_min_ Double 20  
Lightness max (%) / Lightness_max_ Double 400  
Colorspace_2 / Colorspace_2 Choice HSV

RGB
HSI
HSL
HSV
Lab
Pre-Process / PreProcess Choice Normalize

None
Equalize
Normalize
Equalize and Normalize
Channel #1 / Channel_1 String carg(-z)  
Channel #2 / Channel_2 String (i0 + i1)/2  
Channel #3 / Channel_3 String 10*(i2^0.4)  
Post-Process / PostProcess Choice None

None
Equalize
Normalize
Equalize and Normalize
Brightness (%) / Brightness_ Double 0  
Contrast (%) / Contrast_ Double 0  
Gamma (%) / Gamma_ Double 0  
Hue (%) / Hue_ Double 0  
Saturation (%) / Saturation_ Double 0  
Equalization (%) / Equalization_ Double 0  
Anti-aliasing / Antialiasing Choice x2

x1
x1.5
x2
x2.5
x3
x3.5
4
Zoom Center / Zoom_Center Double x: 0.5 y: 0.5  
Zoom Factor / Zoom_Factor Double 0.5  
Angle / Angle Double 0  
Zoom In / Zoom_In Boolean Off  
Center / Center Boolean Off  
Zoom Out / Zoom_Out Boolean Off  
Reset View / Reset_View Boolean Off  
Display Coordinates on Preview Window / Display_Coordinates_on_Preview_Window Boolean On  
Preview subsampling / Preview_subsampling Choice x2

None
x1.5
x2
x2.5
x3
x3.5
x4
Output Layer / Output_Layer Choice Layer 0

Merged
Layer 0
Layer -1
Layer -2
Layer -3
Layer -4
Layer -5
Layer -6
Layer -7
Layer -8
Layer -9
Resize Mode / Resize_Mode Choice Dynamic

Fixed (Inplace)
Dynamic
Downsample 1/2
Downsample 1/4
Downsample 1/8
Downsample 1/16
Ignore Alpha / Ignore_Alpha Boolean Off  
Preview/Draft Mode / PreviewDraft_Mode Boolean Off  
Global Random Seed / Global_Random_Seed Integer 0  
Animate Random Seed / Animate_Random_Seed Boolean Off  
Log Verbosity / Log_Verbosity Choice Off

Off
Level 1
Level 2
Level 3