G’MIC Pack Sprites node

This documentation is for version 1.0 of G’MIC Pack Sprites (eu.gmic.PackSprites).

Description

Notes:

  • Parameters Width and Height are considered only when No masking mode is selected.
  • Set different sprites on different layers to pack multiple sprites at the same time.

Click here for a video tutorial: http://www.youtube.com/watch?v=bpg7CGH7vCM

Author: David Tschumperle. Latest Update: 2013/24/06.

Wrapper for the G’MIC framework (http://gmic.eu) written by Tobias Fleischer (http://www.reduxfx.com) and Frederic Devernay.

Inputs

Input Description Optional
Source   No
Layer -1   Yes
Layer -2   Yes
Layer -3   Yes

Controls

Parameter / script name Type Default Function
Number of Scales / Number_of_Scales Integer 5  
Minimal Scale (%) / Minimal_Scale_ Double 25  
Allow Angle / Allow_Angle Choice Any

0 deg.
180 deg.
90 deg.
Any
Spacing / Spacing Integer 1  
Precision / Precision Integer 7  
Masking / Masking Choice No Masking

No Masking
Mask as Bottom Layer
Width / Width Integer 512  
Height / Height Integer 512  
Output Layer / Output_Layer Choice Layer 0

Merged
Layer 0
Layer -1
Layer -2
Layer -3
Layer -4
Layer -5
Layer -6
Layer -7
Layer -8
Layer -9
Resize Mode / Resize_Mode Choice Dynamic

Fixed (Inplace)
Dynamic
Downsample 1/2
Downsample 1/4
Downsample 1/8
Downsample 1/16
Ignore Alpha / Ignore_Alpha Boolean Off  
Preview/Draft Mode / PreviewDraft_Mode Boolean Off  
Global Random Seed / Global_Random_Seed Integer 0  
Animate Random Seed / Animate_Random_Seed Boolean Off  
Log Verbosity / Log_Verbosity Choice Off

Off
Level 1
Level 2
Level 3