G’MIC Drop Shadow 3D node

This documentation is for version 1.0 of G’MIC Drop Shadow 3D (eu.gmic.DropShadow3D).

Description

Author: David Tschumperle. Latest Update: 2013/02/07.

Wrapper for the G’MIC framework (http://gmic.eu) written by Tobias Fleischer (http://www.reduxfx.com) and Frederic Devernay.

Inputs

Input

Description

Optional

Source

No

Controls

Parameter / script name

Type

Default

Function

X-Angle / XAngle

Double

0

Y-Angle / YAngle

Double

0

Z-Angle / ZAngle

Double

0

Zoom / Zoom

Double

0

X-Offset / XOffset

Double

1

Y-Offset / YOffset

Double

1

Perspective / Perspective

Double

2

Smoothness / Smoothness

Double

0.5

Color / Color

Color

r: 0 g: 0 b: 0 a: 0

Preview Only Shadow / Preview_Only_Shadow

Boolean

Off

Output Layer / Output_Layer

Choice

Layer 0


Merged
Layer 0
Layer -1
Layer -2
Layer -3
Layer -4
Layer -5
Layer -6
Layer -7
Layer -8
Layer -9

Resize Mode / Resize_Mode

Choice

Dynamic


Fixed (Inplace)
Dynamic
Downsample 1/2
Downsample 1/4
Downsample 1/8
Downsample 1/16

Ignore Alpha / Ignore_Alpha

Boolean

Off

Preview/Draft Mode / PreviewDraft_Mode

Boolean

Off

Global Random Seed / Global_Random_Seed

Integer

0

Animate Random Seed / Animate_Random_Seed

Boolean

Off

Log Verbosity / Log_Verbosity

Choice

Off


Off
Level 1
Level 2
Level 3