G’MIC Games & Demos node

This documentation is for version 1.0 of G’MIC Games & Demos (eu.gmic.GamesDemos).

Description

Note: This filter proposes a showcase of some interactive demos, all written as G’MIC scripts.

On most demos, you can use the keyboard shortcut CTRL+D to double the window size (and CTRL+C to go back to the original size). Also, feel free to use the mouse buttons, as they are often used to perform an action.

Author: David Tschumperle. Latest Update: 2014/10/09.

Wrapper for the G’MIC framework (http://gmic.eu) written by Tobias Fleischer (http://www.reduxfx.com) and Frederic Devernay.

Inputs

Input

Description

Optional

Source

No

Controls

Parameter / script name

Type

Default

Function

Selection / Selection

Choice

2048


2048
Blobs Editor
Bouncing Balls
Connect-Four
Fire Effect
Fireworks
Fish-Eye Effect
Fourier Filtering
Hanoi Tower
Histogram
Hough Transform
Jawbreaker
Virtual Landscape
The Game of Life
Light Effect
Mandelbrot Explorer
3D Metaballs
Minesweeper
Minimal Path
Pacman
Paint
Plasma Effect
RGB Quantization
3D Reflection
3D Rubber Object
Shadebobs
Spline Editor
3D Starfield
Tetris
Tic-Tac-Toe
3D Waves
Fractal Whirl

Output Layer / Output_Layer

Choice

Layer 0


Merged
Layer 0
Layer -1
Layer -2
Layer -3
Layer -4
Layer -5
Layer -6
Layer -7
Layer -8
Layer -9

Resize Mode / Resize_Mode

Choice

Dynamic


Fixed (Inplace)
Dynamic
Downsample 1/2
Downsample 1/4
Downsample 1/8
Downsample 1/16

Ignore Alpha / Ignore_Alpha

Boolean

Off

Preview/Draft Mode / PreviewDraft_Mode

Boolean

Off

Global Random Seed / Global_Random_Seed

Integer

0

Animate Random Seed / Animate_Random_Seed

Boolean

Off

Log Verbosity / Log_Verbosity

Choice

Off


Off
Level 1
Level 2
Level 3