G’MIC Drop Water node

This documentation is for version 1.0 of G’MIC Drop Water (eu.gmic.DropWater).

Description

Shape geometry:

Parameters Density, Radius, Variability and Random seed are used only in Procedural shapes mode.

Light parameters:

Shadow parameters:

Author: David Tschumperle. Latest Update: 2015/21/07.

Wrapper for the G’MIC framework (http://gmic.eu) written by Tobias Fleischer (http://www.reduxfx.com) and Frederic Devernay.

Inputs

Input

Description

Optional

Source

No

Controls

Parameter / script name

Type

Default

Function

Shapes / Shapes

Choice

Procedural


Procedural
Opaque Regions on Top Layer

Density / Density

Double

20

Radius / Radius

Double

2

Variability / Variability

Double

80

Random Seed / Random_Seed

Integer

0

Refraction / Refraction

Double

3

Light Angle / Light_Angle

Double

35

Specular Size / Specular_Size

Double

10

Specular Intensity / Specular_Intensity

Double

1

Specular Centering / Specular_Centering

Double

0.5

Shadow Size / Shadow_Size

Double

0.25

Shadow Intensity / Shadow_Intensity

Double

0.5

Shadow Smoothness / Shadow_Smoothness

Double

0.75

Diffuse Shadow / Diffuse_Shadow

Double

0.05

Smoothness / Smoothness

Double

0.15

Output as Separate Layers / Output_as_Separate_Layers

Boolean

On

Output Layer / Output_Layer

Choice

Layer 0


Merged
Layer 0
Layer -1
Layer -2
Layer -3
Layer -4
Layer -5
Layer -6
Layer -7
Layer -8
Layer -9

Resize Mode / Resize_Mode

Choice

Dynamic


Fixed (Inplace)
Dynamic
Downsample 1/2
Downsample 1/4
Downsample 1/8
Downsample 1/16

Ignore Alpha / Ignore_Alpha

Boolean

Off

Preview/Draft Mode / PreviewDraft_Mode

Boolean

Off

Global Random Seed / Global_Random_Seed

Integer

0

Animate Random Seed / Animate_Random_Seed

Boolean

Off

Log Verbosity / Log_Verbosity

Choice

Off


Off
Level 1
Level 2
Level 3