G’MIC Pack Sprites node

This documentation is for version 1.0 of G’MIC Pack Sprites (eu.gmic.PackSprites).

Description

Notes:

  • Parameters Width and Height are considered only when No masking mode is selected.

  • Set different sprites on different layers to pack multiple sprites at the same time.

Click here for a video tutorial: http://www.youtube.com/watch?v=bpg7CGH7vCM

Author: David Tschumperle. Latest Update: 2013/24/06.

Wrapper for the G’MIC framework (http://gmic.eu) written by Tobias Fleischer (http://www.reduxfx.com) and Frederic Devernay.

Inputs

Input

Description

Optional

Source

No

Layer -1

Yes

Layer -2

Yes

Layer -3

Yes

Controls

Parameter / script name

Type

Default

Function

Number of Scales / Number_of_Scales

Integer

5

Minimal Scale (%) / Minimal_Scale_

Double

25

Allow Angle / Allow_Angle

Choice

Any


0 deg.
180 deg.
90 deg.
Any

Spacing / Spacing

Integer

1

Precision / Precision

Integer

7

Masking / Masking

Choice

No Masking


No Masking
Mask as Bottom Layer

Width / Width

Integer

512

Height / Height

Integer

512

Output Layer / Output_Layer

Choice

Layer 0


Merged
Layer 0
Layer -1
Layer -2
Layer -3
Layer -4
Layer -5
Layer -6
Layer -7
Layer -8
Layer -9

Resize Mode / Resize_Mode

Choice

Dynamic


Fixed (Inplace)
Dynamic
Downsample 1/2
Downsample 1/4
Downsample 1/8
Downsample 1/16

Ignore Alpha / Ignore_Alpha

Boolean

Off

Preview/Draft Mode / PreviewDraft_Mode

Boolean

Off

Global Random Seed / Global_Random_Seed

Integer

0

Animate Random Seed / Animate_Random_Seed

Boolean

Off

Log Verbosity / Log_Verbosity

Choice

Off


Off
Level 1
Level 2
Level 3